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Area bonuses.
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The Official Haelrahv Message Forum Forum Index » Role-playing & Socialization » Area bonuses.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Thu Feb 13, 2003 2:46 am    Post subject: Area bonuses.
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To both reflect IC benefits of an area, as well as encourage people to hang out in common spots, we've added skill bonuses in various places. This may range from an alchemy bonus in a lab to a bonus to ALL skills in a town center, or performance bonuses in a tavern. Wink

These bonuses currently show on your skill list so you can clearly tell when you receive a bonus there and how much your skill is improved by being there.
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Sainji



Joined: 25 Dec 2002
Posts: 185
Location: Pops out of a box yelling: HERE I AM!

 Post Posted: Thu Feb 13, 2003 4:10 pm    Post subject:
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Do you mean the skill with show up highlighted in some way?

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HR-Beau
The Good Fairy


Joined: 02 Nov 2002
Posts: 1057
Location: Aena Sur, Isle of Esia

 Post Posted: Thu Feb 13, 2003 4:14 pm    Post subject:
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I believe what Rage means is that if you have 35 skills points in Fishing, and your in a room that gives a slight bonus, you may see 37 in that skill while in that room.
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HR-Beau
The Good Fairy


Joined: 02 Nov 2002
Posts: 1057
Location: Aena Sur, Isle of Esia

 Post Posted: Thu Feb 13, 2003 4:19 pm    Post subject:
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Erm no, let me correct myself here, there's a section of the skills list that displays bonuses, be it from whatever, so youw ould see something similar to:
    Fishing : 35 (37)

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If there is one thing in the world that I know, love conquers all, it trancends time and space, defies all odds, and can bring you back from the darkness, it is the guiding light that helps bring you in from the rough stormy seas of life, and it remains even after you have gone.
~ Adam ~

www.angeluserratus.net
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