View previous topic :: View next topic |
Author |
Message |
Seth Ventril Disenfranchised Shadow
Joined: 20 Sep 2006 Posts: 494 Location: The mean streets of "The Town"
|
Posted: Wed Sep 27, 2006 8:38 am Post subject: Detailing woodwork... |
|
|
Just to confirm what I'm pretty sure I already know...
Not everything is supposed to be able to be detailed: Right or Wrong? _________________ Victim: Well, what is the creed?
Assassin: It's very secret, passed down for hundreds of generations. If I told you, I'd have to kill you.
Victim: Aren't you already killing me anyway?
Assassin: That's a good point...The creed is..."Stick them with the pointy end." - Ctrl+Alt+Del parody of Assassin's Creed.
---
TELEPATHY [close]: Yaru Dex - "Great now you made Mickey cry. Thanks a lot, Seth."
---
Korell Ventril exclaims, "Choo ain no guard! Choo a crackhead!" |
|
Back to top » |
|
|
soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
|
Posted: Wed Sep 27, 2006 9:21 am Post subject: |
|
|
AFAIK, if you can carve it, you should be able to detail it. It's possible those Urjakurjajankas are the exception. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
|
Back to top » |
|
|
Seth Ventril Disenfranchised Shadow
Joined: 20 Sep 2006 Posts: 494 Location: The mean streets of "The Town"
|
Posted: Wed Sep 27, 2006 9:22 am Post subject: |
|
|
So the mortars/pestles and other-system functioning items should be detail-able right? _________________ Victim: Well, what is the creed?
Assassin: It's very secret, passed down for hundreds of generations. If I told you, I'd have to kill you.
Victim: Aren't you already killing me anyway?
Assassin: That's a good point...The creed is..."Stick them with the pointy end." - Ctrl+Alt+Del parody of Assassin's Creed.
---
TELEPATHY [close]: Yaru Dex - "Great now you made Mickey cry. Thanks a lot, Seth."
---
Korell Ventril exclaims, "Choo ain no guard! Choo a crackhead!" |
|
Back to top » |
|
|
soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
|
Posted: Wed Sep 27, 2006 9:33 am Post subject: |
|
|
SethVentril500 wrote: |
So the mortars/pestles and other-system functioning items should be detail-able right? |
i'm assuming that you're asking because they're not. AFAIK, there's no reason why they shouldn't be.
Valla? Mickey? Hannah? Which of you do wood stuff again? _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
|
Back to top » |
|
|
ragonda A fearful red dragon
Joined: 08 Sep 2003 Posts: 614
|
Posted: Wed Sep 27, 2006 11:06 am Post subject: |
|
|
dreg couldn't detail a stirring rod the other day so thats not detailable i suppose _________________ «The gods made dregonard.» |
|
Back to top » |
|
|
HR-Hannah
Joined: 11 Apr 2004 Posts: 374 Location: Floating above Abbindolare, Hannah's Cloud
|
Posted: Wed Sep 27, 2006 9:30 pm Post subject: |
|
|
Mortars and pestles are also an exception. They turn from a "woodworking piece" into an "alchemy tool" when they are finished. You can't detail an alchemy tool. |
|
Back to top » |
|
|
|