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Help for a new merc!
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The Official Haelrahv Message Forum Forum Index » Mercenaries » Help for a new merc!
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Wei Wao
Woah


Joined: 14 Jun 2006
Posts: 183
Location: The rollerdisco

 Post Posted: Wed Jun 21, 2006 11:27 am    Post subject: Help for a new merc!
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A dear friend just started playing and we've been having a great deal of difficulty locating a merc to show him the ropes. I personally have absolutely no idea what all a merc needs to train and/or do, so any suggestions would be excellent.

I managed to help him train his stats and some of his skills (since he's interested in alchemy, I helped him train those) but what else should he be focusing on?

Thanks for reading!
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Dzynna
Shadow Master


Joined: 11 Jan 2004
Posts: 748
Location: Somewhere in the wilds

 Post Posted: Thu Jun 22, 2006 5:44 pm    Post subject:
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The most information I can give you (because I don't play a merc) is to read HELP PROFESSIONS in game. Confused
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Dzynna Zol
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SoulTorn
Lorem ipsum dolor sit amet


Joined: 20 Nov 2002
Posts: 685
Location: Montreal, Quebec, Canada

 Post Posted: Thu Jun 22, 2006 6:00 pm    Post subject:
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Code:
Acrobatics               : 42           Parry                    : 42   
Archery                  : 4            Polearms And Spears      : 42   (46) 
Athletics                : 42           Riding                   : 4   
Climbing                 : 18   (19)    Security                 : 28   
Ecology                  : 4            Skinning                 : 32   
Evasion                  : 42           Stealth                  : 4   
Exotic Weapons           : 42   (46)    Streetwise               : 28   
Fishing                  : 4            Swimming                 : 18   (19) 
Handle Animal            : 4            Tactics                  : 42   (46) 
Light Armor              : 42           Tracking                 : 32   (35)


I'd not recommend more than two weapons being trained, but that's just my preference.

Inner Focus is kinda important for us, as well, for powering our Techniques

If he wants to take the cybergear route, Charisma to boost inner focus would be ideal.

Intellect would be a close second(since it lets us waste less of our experience pool while draining exp, up to 75 points in Int and will let us learn other languages($50k fee)) with Mentality third.

Light Armor is the prefered armor choice.(Plus, Mercenaries get some nifty Holotek armor TAPs based on our level/light armor skill)

In theory, we Mercenaries make arrests outside of town...but we can't do that, right now, anyway.(No PvP=No Crime) I had my Mercenary start working on his Tracking and Streetwise with future murder/arrests in mind.(Tracking lets you search out hidden people out of town, Streetwise in town)

-Chris
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Wei Wao
Woah


Joined: 14 Jun 2006
Posts: 183
Location: The rollerdisco

 Post Posted: Thu Jun 22, 2006 6:32 pm    Post subject:
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Thanks a bunch, everyone!
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