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The creature level thread
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Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
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 Post Posted: Mon Apr 18, 2005 7:47 pm    Post subject:
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And they're not LUREable. Sad

--William
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Xenoapollyon



Joined: 08 Jul 2004
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 Post Posted: Mon Apr 18, 2005 10:58 pm    Post subject:
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Tugor wrote:
Does poison resistance affect how fast the poison is purged from your body or just give you a chance to completely resist? or both?


HR-Trevor wrote:
It only affects the likelihood of getting poisoned.


Sean


Also going to agree with Stills there.. poison does NOT seem to work very well with critters at all. The harvestable toxin put me out of action for a good minute or so and hit pretty fast. When used on a critter.. it takes a long time to star to work, and lasts almost an unnoticable amount of time.
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HR-Trevor
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 Post Posted: Mon Apr 18, 2005 11:10 pm    Post subject:
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I'm actually going to be putting an update in for this. Poisons versus NPC's are 3x LESS lethal than against players. NPC's also heal 3x slower than players. This is because at some point we changed player health/poison pulses to occur 3x a minute, but NPC's still use a 1x minute rule.
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Tugor
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Joined: 18 Oct 2003
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 Post Posted: Wed Apr 20, 2005 3:33 am    Post subject:
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What level are Elite Royal Guards? 100?
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Kit
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 Post Posted: Wed Apr 20, 2005 6:00 am    Post subject:
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Tugor wrote:
What level are Elite Royal Guards? 100?


105.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
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 Post Posted: Wed Apr 20, 2005 9:32 am    Post subject:
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Kit wrote:
Tugor wrote:
What level are Elite Royal Guards? 100?


105.


so THAT'S why they're so hard to hit.

hah, woops.
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Tugor
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 Post Posted: Wed Apr 20, 2005 10:39 am    Post subject:
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I hit them just fine, even without AIMing but they have some serious armor protection\stamina or high resistance to pulse\electricity attacks. Takes Tshar like 30 shots to the head to bring one down.
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soundless
EIGHT YEARS OLD!!!


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 Post Posted: Wed Apr 20, 2005 11:21 am    Post subject:
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Tugor wrote:
I hit them just fine, even without AIMing but they have some serious armor protection\stamina or high resistance to pulse\electricity attacks. Takes Tshar like 30 shots to the head to bring one down.


with 224 marksmanship, near 150 coord, 120 perc, and 110 ment, i sometimes miss after a full aim + kneeling.

and, yeah, they have really sick health.
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Tugor
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 Post Posted: Wed Apr 20, 2005 12:15 pm    Post subject:
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260 pulse here, 160 coordination and the same as you in the other stats
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soundless
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 Post Posted: Wed Apr 20, 2005 12:17 pm    Post subject:
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Tugor wrote:
260 pulse here, 160 coordination and the same as you in the other stats


yeah, i'm quite sure that extra 35 pulse and ~15 coord is what is helping you hit them so much. Wink
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