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Defend <person> needs changing
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The Official Haelrahv Message Forum Forum Index » Suggestions and Ideas » Defend <person> needs changing
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Tugor
Orgasm Donor


Joined: 18 Oct 2003
Posts: 1483
Location: Yeah. . .right.

 Post Posted: Mon Mar 07, 2005 10:16 am    Post subject: Defend <person> needs changing
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Could you please make it so that defend automatically stops if the person you're defending leaves the room\game?

I just realized that once a Trooper sets to defend someone they will defend that person forever until they type 'stop defend'.

The problem with that is if you're walking around with said person but you are afk, you will continue to defend them. When the new exp system is released that could cause people to fail scripts checks.

Something like this. . .

Code:
Nelle Dgnara disbands her group.
You stop following Nelle Dgnara.
Nelle Dgnara just left.
-+ Doctor Nelle Dgnara has departed from Haelrahv.  [10:07 a.m.]
>
Nelle Dgnara isn't around for you to defend anymore so you stoptrying.


Or when they just leave the room. . .

Code:
Nelle Dgnara goes north.
>
Nelle Dgnara isn't around for you to defend anymore so you stop trying.



Also, I've been meaning to ask. . .does defending someone cause any loss in defensive capabilities? I've noticed that Tshar gets hit fairly often when defending Nelle against red grags.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Mon Mar 07, 2005 7:46 pm    Post subject:
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I've added it to my misc list of things to check out. Unfortunately the moving from the room issue gets tricky -- after all, they do leave a room before you alway if they lead your group. But when I get to that item on my list I'll see what sort of fix I can come up with.
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