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Tailoring List
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Sat Aug 07, 2004 2:24 am    Post subject: Tailoring List
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Skill requirements for all the tailorable items:

Code:
  2  a washcloth
  3  a bracelet
  4  an anklet
  5  a headband
  6  a sash
  7  an armband
  9  some bracers
 10  a pouch
 10  a tie
 12  a scarf
 13  a belt
 15  an apron
 17  a gem pouch
 22  a bag
 24  a hat
 26  a sack
 30  some stockings
 30  a cache
 31  a sheath
 35  a scabbard
 35  some socks
 38  some gloves
 40  some slippers
 44  a wrist pouch
 48  a belt holster
 48  some underwear
 50  a thong
 51  some boots
 54  some boxers
 55  a rucksack
 59  a haversack
 64  a thigh quiver
 65  a bra
 67  a knapsack
 68  a vest
 73  an ankle sheath
 74  a skirt
 74  some shorts
 77  a satchel
 80  a shirt
 80  a t-shirt
 83  a tool pouch
 84  a tunic
 90  some pants
 94  a backpack
 94  a blouse
 97  a scroll case
100  an alchemy bag
100  a cape
102  a robe
104  a dress
110  a cloak
114  a parka
120  a harness
128  a trench coat
130  a gown
130  a corset

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Tao



Joined: 19 Nov 2002
Posts: 1733
Location: Maryland

 Post Posted: Sat Aug 07, 2004 2:31 am    Post subject:
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Kewl, thanx Trevor. By the way, do you know whats the max capacity that one can tailor on a backpack? Some are saying 95, some say 96 or 98 even one says it must be 100. Can ya help us out here?
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HR-Hunter



Joined: 06 Sep 2002
Posts: 564
Location: [Deep Wilderness Shrine, Haelrahv]

 Post Posted: Sat Aug 07, 2004 3:25 am    Post subject:
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I don't believe there is a real max hardcoded in, though there's a practical one depending on maxed skills/stats and how many bonuses you can stack.
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TienaRhyker



Joined: 07 Aug 2004
Posts: 130
Location: there... soon to be here.

 Post Posted: Sat Aug 07, 2004 3:35 am    Post subject:
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HR-Hunter wrote:
I don't believe there is a real max hardcoded in, though there's a practical one depending on maxed skills/stats and how many bonuses you can stack.


Okay, maybe it's late and my brain isn't working but... huh? Embarassed

For us simple minded folk can you give us a yay or nay? I think the debate is whether there are tailored 98lb and 100lb backpacks that people have created in the game. Are there?
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Sat Aug 07, 2004 4:58 am    Post subject:
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The max would depend on tailoring bonuses you have due to everything from profession to items you have in use, etc.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Sat Aug 07, 2004 11:16 am    Post subject:
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Ouch, tailoring caps out pretty fast. Sad

Thanks for the list, though. And the new things we can make. Smile
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TienaRhyker



Joined: 07 Aug 2004
Posts: 130
Location: there... soon to be here.

 Post Posted: Sat Aug 07, 2004 2:43 pm    Post subject:
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I just wanted to thank you again Trevor. I knew I would like the list and I thought most anyone who tailors now and in the future would as well. It is very nice to have markers for setting goals. Thanks a ton!

I'll probably ask for more stuff, don't feel bad if there are no answers... If we don't ask you cannot say yes.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
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Location: Louisville, KY

 Post Posted: Sat Aug 07, 2004 9:02 pm    Post subject:
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I'm hesistant to divulge information that players can gleam themselves, but I will on occasion.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Sun Aug 08, 2004 12:39 am    Post subject:
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Not to be all "I have nothing to go for", but after 130 ranks in tailoring, I seem to not be able to do anything but make bigger containers.

Is it possible to add more things to the tailoring list? I don't know if there's a memory issue or just that no one could thing of more things to make. Wink
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Sun Aug 08, 2004 4:59 am    Post subject:
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Let the suggestions for new tailoring projects begin.
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winddancer
Hah! In your dreams, bub!


Joined: 23 May 2004
Posts: 275

 Post Posted: Sun Aug 08, 2004 7:56 am    Post subject:
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chemise, caftan, nightgown, pajamas (pyjamas?), frock, smock, snood, petticoat, trousers, moccassins, sari, beret, cap, fedora, earmuffs, eye patch, turban, bowtie, suspenders, hair band, scrunchy (or however that's called)....
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SolitaryTurnip



Joined: 17 Jul 2003
Posts: 1724
Location: Your mom (burn)

 Post Posted: Sun Aug 08, 2004 9:29 am    Post subject:
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Suit, jacket, blazer, beanie, hoodie (is there a better name for that?), leg warmers, fez, boxing gloves, fannie-pack, tablecloth, bathrobe, ten-gallon hat, pocket-protector, loincloth.

Sorry if I named stuff that already existed.
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HR-Valla



Joined: 06 Apr 2004
Posts: 176
Location: Siren Cove

 Post Posted: Mon Aug 09, 2004 4:27 pm    Post subject:
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There are other creation systems on the table that will be based off of tailoring, but most likely will not be released until the new experience system rolls out.

(Valla Storm taps her portable loom.)

Though what you will be able to make with the loom, I am not telling! Very Happy


Valla Storm
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Mon Aug 09, 2004 5:17 pm    Post subject:
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Blanket, jeans, pantaloons, sneakers, pillow.

I'd also like for tailors to make their own sewing kits. Maybe if a high level tailor makes a sewing kit, then someone notably lower than them in skill will even get a slight bonus while using it.

IE: Yaru has 200 base tailoring (WOOT!). He makes a sewing kit. In comes Bob Bobbo, with 50 tailoring.

200/50 = +4 to tailoring for Bob.

Maybe make the bonus cap out at like +2 or +4 or something.
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With a high-pitched cry, The Modan Kucho collapses in death.
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Seth_Ventril
That wierd guy who likes Trooper HQ Food


Joined: 26 Jun 2004
Posts: 18
Location: Trooper HQ Cafeteria

 Post Posted: Tue Aug 10, 2004 2:08 pm    Post subject:
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Ok I have a few suggestions and remarks.

As for tailoring jeans, jeans are pants, just made with denim. So instead of suggesting jeans, maybe suggest DENIM MATERIAL.

For high level tailors, I think some high level items should be added. Bodices...I'm thinkin. I also wanna suggest garters. I had a few more in mind...oops brain fart, SNEAKERS, slippers and boots are nice, but some people prefer sneakers. I'll edit as I think of more!
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