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A couple of options to consider.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Wed Oct 23, 2002 5:21 am    Post subject: A couple of options to consider.
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A couple of things I'm pondering and thought I'd share:

  • An overload option for spells, allowing a mage (and only mages probably) to intentionally overpower a spell, causing minor nerve damage but getting a greater effect from a spell. This would probably incur a very small amount of extra prep time. Right now I'm not looking at it for psionics but am still considering it. This could in fact be a level reward.

  • For both mages & psionics, allowing new players to choose a handful of spells/psi powers immediately. This would be mage/psionic only respectively, and would be from an approved list of "OK for newbies" spells/powers, so that selections can't be made in a certain order to start with an overpowered spell.

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Dragoonseal



Joined: 11 Sep 2002
Posts: 326
Location: Shaded alcove

 Post Posted: Wed Oct 23, 2002 5:30 am    Post subject: Re: A couple of options to consider.
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Boss Type Guy wrote:
A couple of things I'm pondering and thought I'd share:
  • An overload option for spells, allowing a mage (and only mages probably) to intentionally overpower a spell, causing minor nerve damage but getting a greater effect from a spell. This would probably incur a very small amount of extra prep time. Right now I'm not looking at it for psionics but am still considering it. This could in fact be a level reward.

I like the sound of that. A good friend of mine has always wished for something like this. He calls it (his version) an overdrive, kinda like a magic version of a berserk, but yet also a controlled kind of thing (but not always, thats when it gets real nasty Mr. Green). An overload fits the discription somewhat. It gets my vote, as long as it dun get too out of control. <g>
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Brokyn
LLAMA SECHS


Joined: 19 Oct 2002
Posts: 3648
Location: Northern Georgia

 Post Posted: Wed Oct 23, 2002 5:29 pm    Post subject: Re: A couple of options to consider.
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HR-Trevor wrote:
A couple of things I'm pondering and thought I'd share:


  • For both mages & psionics, allowing new players to choose a handful of spells/psi powers immediately. This would be mage/psionic only respectively, and would be from an approved list of "OK for newbies" spells/powers, so that selections can't be made in a certain order to start with an overpowered spell.


Well, if you did that.. I'd have to take pause on the Technician ideal and pimp out a Psionic. Or I could do both, if you allow the great many of us to have more than one character at a time.. ::Innocent hum::

--William
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Dante
Boi Toi


Joined: 12 Sep 2002
Posts: 728
Location: Orlando, Florida

 Post Posted: Wed Oct 23, 2002 11:25 pm    Post subject:
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I'm cool with both of them actually. Being able to select a few extra abilities from the start would be a nice perk since everyone else can learn 75% of the spells and abilities as well if they had the time to do it. And the nerve damage for overloading spells/psionics seems appropriate, too.
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