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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Thu Feb 12, 2004 11:06 am Post subject: Encumbrance |
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Someone requested a rundown of the encumbrance levels, so here it is:
0-9% You are not encumbered.
10-19% You are minimally encumbered.
20-29% You are slightly encumbered.
30-39% You are somewhat encumbered.
40-49% You are encumbered.
50-59% You are fairly burdened by encumbrance.
60-69% You are burdened by encumbrance.
70-79% You are quite burdened by encumbrance.
80-89% You are very burdened by encumbrance.
90-99% You are heavily burdened by encumbrance.
100%+ You are so encumbered, it's a miracle you can move at all! _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Thu Feb 12, 2004 2:58 pm Post subject: |
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Would it be possible for high encumbrance levels to actually add roundtime to basic movement (n/s/e/w/etc)? I don't know if it does at the moment (what with my character being such a god forsaken minimalist), so.
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Thu Feb 12, 2004 3:18 pm Post subject: |
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It would be easy but a lot of overhead on the server to calculate the weights of the objects you are carrying every time you move, esp. since movement commands are the most heavily used. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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SolitaryTurnip
Joined: 17 Jul 2003 Posts: 1724 Location: Your mom (burn)
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Posted: Thu Feb 12, 2004 5:14 pm Post subject: |
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100%+ You are so encumbered, it's a miracle you can move at all! |
Hah, 100+. That wouldn't be fun at all. Now, the message only changes every 10%, but there is difference between being 14% and 19% encumbered, right? I loathe encumberance, so things like this matter to me *grins*.
Last edited by SolitaryTurnip on Thu Feb 12, 2004 5:42 pm; edited 1 time in total |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Thu Feb 12, 2004 5:39 pm Post subject: |
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Yes, it varies system to system but at times 1% may make a difference, in others it may follow increments of 5% or 10%. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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