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new things for trackers
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Moriath



Joined: 20 Apr 2003
Posts: 80

 Post Posted: Tue Jul 08, 2003 8:50 pm    Post subject: new things for trackers
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Are there area's planned that require specifically trained skills to get to (i.e. climbing and swimming) and is there any type of plan for fletching in the furture for those that train craft and archery?
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HR-Hunter



Joined: 06 Sep 2002
Posts: 564
Location: [Deep Wilderness Shrine, Haelrahv]

 Post Posted: Tue Jul 08, 2003 8:59 pm    Post subject:
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Quote:
Are there area's planned that require specifically trained skills to get to (i.e. climbing and swimming) and is there any type of plan for fletching in the furture for those that train craft and archery?


Yes, though likely not until we release the "real" game world, and bowyery already exists, released yesterday Smile
Not sure if arrow fletching will be available in this instance or not.
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Tao



Joined: 19 Nov 2002
Posts: 1733
Location: Maryland

 Post Posted: Thu Aug 28, 2003 2:03 pm    Post subject: Something New for Trackers
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How about one of them lil pojo critters that Draxx has that us Trackers can capture and train. Have it carry stuff for us, like herbs, skins and or boxes.

~ Tao ~

Oh yeah, where's our GURU?
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Thu Aug 28, 2003 2:08 pm    Post subject:
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I don't plan to hire any gurus until we begin heavy work on the rebuild, and they will not be doing any notable work in the test version of the game when hired.
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