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missing exits
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The Official Haelrahv Message Forum Forum Index » Bug Reports » missing exits
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Tao



Joined: 19 Nov 2002
Posts: 1733
Location: Maryland

 Post Posted: Tue May 01, 2007 8:21 pm    Post subject: missing exits
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Quote:
[Fort Kvadt, Inner Bailey]
The walls encompass a tangled, overgrown space that once served as parade ground and main yard of the inner bailey. At one time it would have been perfectly flat and well-kept, but now it has become a miniature jungle. A crumbling structure along the east side has the long low look of a barn, while the unmistakable outline of an old forge faces it across the sward. Twin buildings, almost certainly the east and west barracks, also open into the main yard. The fortress gate, directly opposite the entrance to the main building, hangs at an awkward angle, no longer able to offer protection from the outside world.

You also see a ladder.


No exits except the ladder when you do a look but there is a way to go south, east, or west. I only figured it out when I saw the directions on my front end compass
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Tue May 01, 2007 8:47 pm    Post subject:
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I think the designer made the area this way intentionally.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Tue May 01, 2007 9:07 pm    Post subject:
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HR-Trevor wrote:
I think the designer made the area this way intentionally.


yepyep. i remember mentioning the same thing, hah.
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