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tygerwulf
Teh Pink Assassin.


Joined: 06 Jul 2003
Posts: 1189
Location: Hiding right behind you, Don't look!

 Post Posted: Fri Mar 09, 2007 1:59 am    Post subject: Thrown
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I couldn't find the topic and I was curious, why was thrown changed to where you automatically pick up the weapon? I may have even requested this, but my memory is horrible. So if someone could find it or let me know, I'd appreciate it.
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HR-Trevor
Boss Type Guy


Joined: 04 Oct 2002
Posts: 6683
Location: Louisville, KY

 Post Posted: Sat Mar 10, 2007 3:05 pm    Post subject:
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I don't recall if anyone asked for it or not. But, it's so easy to lose weapons and thrown weapons are so lightly used that I felt it was a good perk.
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tygerwulf
Teh Pink Assassin.


Joined: 06 Jul 2003
Posts: 1189
Location: Hiding right behind you, Don't look!

 Post Posted: Sun Mar 11, 2007 5:08 am    Post subject:
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I was just thinking about this when I was messing around with a boomerang. That was the cool thing about them, with enough skill, they come back. But now everything comes back, and boomerangs you still have a chance of dropping. Could boomerangs be made to where when you miss the catch, you'll pick them back up like everything else?

I know thrown is one of those situations that a little bit of reality has to be sacrificed so people don't completely just not use them. Throwing something at someone like 50 feet away, then just reaching down and grabbing it never made much sense to me, but no one would use them if you had to get to melee on the critter to pick your weapon back up. (Which is where it would be).
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An elderly librarian says, "I don't know much about that, I'm afraid."
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Apatheticloser
outcast


Joined: 02 Oct 2005
Posts: 166

 Post Posted: Thu Apr 12, 2007 5:03 am    Post subject:
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Just wondering.. How many people actively use thrown, other than Tyger and myself?
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