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Hokius
Joined: 17 Oct 2005 Posts: 191 Location: Wherever Things are Exploding, Haelrahv
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Posted: Fri Dec 23, 2005 11:57 pm Post subject: Mining |
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I think it would be really nice if there was some way to have it tell us how many units we've mined everytime we succesfully mine something, kind of like it does with Foraging, except instead of total units, it would say units mined. That way I wouldn't have to rummage everytime I wanted to know how many I had, I could just add them up. Anyways, just an idea. _________________ End of line.
You can't take a girl to the Library! What? It's free? Well that's not so bad then...--David Scully as Sergeant Johnson, Halo 2 Outtake |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Sat Dec 24, 2005 12:52 am Post subject: |
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the total you get when foraging is the result of you adding to the same object. when you mine, you aren't adding to a pile, you're making a whole new item.
that said, you do have some options
(1) you can RUMMAGE FOR (item) and it'll show you all the whatever you have and, at the end, the total number of units.
(2) you can use my outdated and slightly buggy mining script
Code: |
#mine.Cmd
mine:
echo *****************
echo %c units of %1
echo *****************
pause
put mine for %1
match count are rewarded
match mine come up empty
match mine wait
matchwait
count:
put look %1
match add1 one
match add2 two
match add3 three
match add4 four
match add5 five
match add6 six
match add7 seven
match add8 eight
match add9 nine
matchwait
add1:
counter add 1
pause
put stow left
goto mine
add2:
counter add 2
pause
put stow left
goto mine
add3:
counter add 3
pause
put stow left
goto mine
add4:
counter add 4
pause
put stow left
goto mine
add5:
counter add 5
pause
put stow left
goto mine
add6:
counter add 6
pause
put stow left
goto mine
add7:
counter add 7
pause
put stow left
goto mine
add8:
counter add 8
pause
put stow left
goto mine
add9:
counter add 9
pause
put stow left
goto mine |
it has issues when you do things like mine for an object that is mined under one name but the item obtained has another name (ie: if you mine for a metal and it comes back as a metal ore. it also won't remember the total you mined if you stop the script and start it up again later. but it gets the job done and is probably a good template if you want to make your own mining/counting script. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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Hokius
Joined: 17 Oct 2005 Posts: 191 Location: Wherever Things are Exploding, Haelrahv
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Posted: Sat Dec 24, 2005 1:58 am Post subject: |
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I did make mention of the fact that I knew it wouldn't tell me the total I just wanted it to tell me how many I get each time I mine. However, this script does seem to serve my purposes at the current time. _________________ End of line.
You can't take a girl to the Library! What? It's free? Well that's not so bad then...--David Scully as Sergeant Johnson, Halo 2 Outtake |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Sat Dec 24, 2005 2:00 am Post subject: |
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Hokius wrote: |
I did make mention of the fact that I knew it wouldn't tell me the total I just wanted it to tell me how many I get each time I mine. However, this script does seem to serve my purposes at the current time. |
sorry, i misread _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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Koaru Master Arrow Breaker
Joined: 29 Oct 2005 Posts: 31 Location: Two turfs past where the speckled hen hatched
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Posted: Sat Dec 24, 2005 12:23 pm Post subject: |
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That script takes a long time. Just sit there with a simple script that mines and stows your object over and over and if ya get extra then sell it, or mine more to make another 50 units of it. _________________ "Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk" -Stephen King
Life isn't like cherries or a box of chocolates, it's more like a bowl of jalapeños. Whatever you do today, might burn your ass tomorrow. |
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Brokyn LLAMA SECHS
Joined: 19 Oct 2002 Posts: 3648 Location: Northern Georgia
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Posted: Sat Dec 24, 2005 1:49 pm Post subject: |
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The length of a script doesn't dictate how long it'll take. From the looks of it, it shouldn't take more than a couple of seconds longer than a normal mine.cmd script.
Yaru ftw.
--William _________________
Haelrahv Wiki!
++Brown Nosing Points |
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Koaru Master Arrow Breaker
Joined: 29 Oct 2005 Posts: 31 Location: Two turfs past where the speckled hen hatched
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Posted: Sat Dec 24, 2005 4:10 pm Post subject: |
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Quote: |
The length of a script doesn't dictate how long it'll take. |
I knew that. I mean't like having to go and add it up everytime seemed like it would take extra time. _________________ "Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk" -Stephen King
Life isn't like cherries or a box of chocolates, it's more like a bowl of jalapeños. Whatever you do today, might burn your ass tomorrow. |
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Hokius
Joined: 17 Oct 2005 Posts: 191 Location: Wherever Things are Exploding, Haelrahv
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Posted: Sat Dec 24, 2005 4:21 pm Post subject: |
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But it does it automatically, and almost instantly. I'm using it right now. Works no slower as best I can tell than the script I was using before. _________________ End of line.
You can't take a girl to the Library! What? It's free? Well that's not so bad then...--David Scully as Sergeant Johnson, Halo 2 Outtake |
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Koaru Master Arrow Breaker
Joined: 29 Oct 2005 Posts: 31 Location: Two turfs past where the speckled hen hatched
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Posted: Sat Dec 24, 2005 4:58 pm Post subject: |
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Thats pretty cool. I might have to use it. _________________ "Some people say that I must be a terrible person, but it’s not true. I have the heart of a young boy in a jar on my desk" -Stephen King
Life isn't like cherries or a box of chocolates, it's more like a bowl of jalapeños. Whatever you do today, might burn your ass tomorrow. |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Sat Dec 24, 2005 10:16 pm Post subject: |
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Koaru wrote: |
Quote: |
The length of a script doesn't dictate how long it'll take. |
I knew that. I mean't like having to go and add it up everytime seemed like it would take extra time. |
the script is functioning in a real basic manner. it doesn't add everything up each time. it just adds one number to the total, making that the new total, which the next number is added too, making that the new total, and etc etc etc.
the only bug in the script is that if you mine something (like turquiose) that you have to mine as turquiose, yet the object you obtain is a turquiose stone, the script will try to look at turquiose, see nothing, and not add to the total. it'll still mine the stuff fine, but the counter part just won't work and stay at 0 (or will look at something already on you and keep adding that number over and over). _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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Dzynna Shadow Master
Joined: 11 Jan 2004 Posts: 748 Location: Somewhere in the wilds
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Posted: Sun Dec 25, 2005 10:38 am Post subject: |
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turquoise
Sorry, couldn't help myself. _________________
Dzynna Zol
-------------------------------------
The Retreat
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Hokius
Joined: 17 Oct 2005 Posts: 191 Location: Wherever Things are Exploding, Haelrahv
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Posted: Sun Jan 01, 2006 6:15 pm Post subject: |
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As a point of interest, I edited that script you gave me Yaru. It now accounts for previous amounts of what you are mining and can work with things that you mine that come out other than what you mine for (i.e. mine for vellian, get vellian ore) Assuming that you know how much you already have (which can be done by RUMMAGE'ing for it) and what it comes out to be. Just in case there is confusion, if you had 10 units of vellian ore, and you knew that's what you wanted to mine here is what you would type for the script to work: .mine 10 vellian ore
Here is the modified script. Enjoy!
#Mine
counter add %1
shift
mine:
echo *****************
echo %c units of %1
echo *****************
pause
put mine for %1
match count are rewarded
match mine come up empty
match mine wait
matchwait
count:
put look %2
match add1 one
match add2 two
match add3 three
match add4 four
match add5 five
match add6 six
match add7 seven
match add8 eight
match add9 nine
matchwait
add1:
counter add 1
pause
put stow left
goto mine
add2:
counter add 2
pause
put stow left
goto mine
add3:
counter add 3
pause
put stow left
goto mine
add4:
counter add 4
pause
put stow left
goto mine
add5:
counter add 5
pause
put stow left
goto mine
add6:
counter add 6
pause
put stow left
goto mine
add7:
counter add 7
pause
put stow left
goto mine
add8:
counter add 8
pause
put stow left
goto mine
add9:
counter add 9
pause
put stow left
goto mine _________________ End of line.
You can't take a girl to the Library! What? It's free? Well that's not so bad then...--David Scully as Sergeant Johnson, Halo 2 Outtake
Last edited by Hokius on Sun Jan 01, 2006 6:25 pm; edited 1 time in total |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Sun Jan 01, 2006 6:18 pm Post subject: |
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you have %1 set as the starting amount and the thing you're mining. so that'll cause issues. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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Hokius
Joined: 17 Oct 2005 Posts: 191 Location: Wherever Things are Exploding, Haelrahv
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Posted: Sun Jan 01, 2006 6:24 pm Post subject: |
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except I added a shift. I've used the script with no problems whatsoever. _________________ End of line.
You can't take a girl to the Library! What? It's free? Well that's not so bad then...--David Scully as Sergeant Johnson, Halo 2 Outtake |
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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Sun Jan 01, 2006 6:31 pm Post subject: |
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woops. didn't notice the shift. my bad
my one question is what happens if you don't want to add a number at the start. _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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