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the blue fairy
Grandmistress


Joined: 09 Dec 2003
Posts: 1049
Location: my own hell

 Post Posted: Wed Mar 23, 2005 2:40 am    Post subject:
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thrift store armor!
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Warner
Sneaky Locksmithiness


Joined: 18 Sep 2004
Posts: 213
Location: The Armpit of the Universe

 Post Posted: Tue Apr 12, 2005 4:40 pm    Post subject:
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instead of using marks pulse is a viable option

no jamming, less ammo weight (cores hold a zillion shots, not literally)
the downside is recharge time and certain critters get affected differantly
by differant core types.
two heavy pulse guns make for a nice kill factor

just a thought from a pulse toting agent.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Tue Apr 12, 2005 4:54 pm    Post subject:
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Warner wrote:
instead of using marks pulse is a viable option

no jamming, less ammo weight (cores hold a zillion shots, not literally)
the downside is recharge time and certain critters get affected differantly
by differant core types.
two heavy pulse guns make for a nice kill factor

just a thought from a pulse toting agent.


pulse is notably weaker than marks, though, at least appraisal-wise.
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Warner
Sneaky Locksmithiness


Joined: 18 Sep 2004
Posts: 213
Location: The Armpit of the Universe

 Post Posted: Wed Apr 13, 2005 8:39 am    Post subject:
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appraisalwise maybe but it still does the job, i'd say come hunting with me sometime but you'd prolly get bored so:


>fire hunt head
Siezing a perfect moment, you fire a greyish-green gridgun with black accents at a koru hunter. You land a fair hit to his head as a koru hunter fails to dodge the attack.
... a shot misses!
... a shot misses!
... a shot misses!
... a shot misses!
[You are fairly well balanced, healthy, and well rested.]
Roundtime: 1 sec.
>fire hunt head
Taking a chance on a tricky shot, you fire a greyish-green gridgun with black accents at a koru hunter. Mercilessly, you land a slight hit to his neck as a koru hunter fails to dodge the attack.
... another shot hits a koru hunter in the right foot!
... another shot hits a koru hunter in the right leg!
A koru hunter reels and falls flat on his back!
... a shot misses!
... a shot misses!
[You are fairly well balanced, healthy, and well rested.]
Roundtime: 1 sec.
>fire hunt head
Hoping to make the best of a poor shot, you fire a greyish-green gridgun with black accents at a koru hunter. Somehow, you land a fair hit to his head as a koru hunter fails to dodge the attack.
... Critical strike!
A koru hunter collapses with a cry, dead.
[You are fairly well balanced, healthy, and well rested.]
Roundtime: 1 sec.
>
You feel fully rested.
>look hunt
Very tall and muscular, the koru are organized hunters. Their dark skin and hair adapt them well to stalking and hunting in the forest. They usually use animal pelts for clothing and hunt with spears.

A koru hunter has a completely destroyed head, a slightly scuffed neck, a slightly scuffed right leg, and a slightly scuffed right foot.

A koru hunter has extreme bleeding from his head.

messy but it gets the job done, those are 5 levels bigger then vy btw
and heavy pulse guns app at good damage when fired
usually when hunting with kiley she gets serious and critical hits from her two guns
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Kit
Cybertech Extraordinaire~


Joined: 31 Aug 2004
Posts: 3071
Location: Currently cyberwiring your mind

 Post Posted: Wed Apr 13, 2005 8:53 am    Post subject:
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soundless wrote:
Warner wrote:
instead of using marks pulse is a viable option

no jamming, less ammo weight (cores hold a zillion shots, not literally)
the downside is recharge time and certain critters get affected differantly
by differant core types.
two heavy pulse guns make for a nice kill factor

just a thought from a pulse toting agent.


pulse is notably weaker than marks, though, at least appraisal-wise.



Yes, but you only need to reload after 5000 shots...and Kit can successfully hunt over 10 levels above his current one...He can kill paladins in three shots, well before they get to melee...not that I do that...why risk hunting SO high above his level when you don't get extra treasure. That's why I don't get people like Autae hunting above their level. It's not like you get more treasure, just more death.
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Warner
Sneaky Locksmithiness


Joined: 18 Sep 2004
Posts: 213
Location: The Armpit of the Universe

 Post Posted: Wed Apr 13, 2005 9:58 am    Post subject:
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i hunt above my level because i can, i guess.
but then again i do run with some ubersoupedupniftystuffsorryspacekeybroke:(
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Wed Apr 13, 2005 10:05 am    Post subject:
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Kit wrote:
That's why I don't get people like Autae hunting above their level. It's not like you get more treasure, just more death.


you do get better treasure, though. the drop rate of the actual box doesn't increase, but the amount of cash/box quality does increase.
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HR-Mickey
Cloverfield Monster


Joined: 24 Nov 2002
Posts: 1844
Location: I've Got No 'billy

 Post Posted: Wed Apr 13, 2005 4:34 pm    Post subject:
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A 200th level creature with a treasure level of x will drop the same kind of box as a 40th level creature if it has x box level as well.
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zamde
Maestro


Joined: 06 Nov 2003
Posts: 211

 Post Posted: Wed Apr 13, 2005 4:46 pm    Post subject:
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Suggesting to a newbie what to hunt with based on your own equipment and testing is faulty; you're basing your information on comparatively better stats and skills, on differently-statted creatures. A high-level character will whip ass with a weapon that a low-level character will fight like shit using.

Case in point: Twig of Death.
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soundless
EIGHT YEARS OLD!!!


Joined: 22 May 2004
Posts: 5970
Location: Spaceship

 Post Posted: Wed Apr 13, 2005 5:18 pm    Post subject:
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HR-Mickey wrote:
A 200th level creature with a treasure level of x will drop the same kind of box as a 40th level creature if it has x box level as well.


yeah, but as far as i'm aware higher critters generally do give better drops, especially cash wise. i'm sure there are exceptions to the rule, but those are exceptions and all.

i know when the drag queens were about, they were dropping ~$80, as do the elite royal guards, and the paladins drop ~$70.
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A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death.
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Kit
Cybertech Extraordinaire~


Joined: 31 Aug 2004
Posts: 3071
Location: Currently cyberwiring your mind

 Post Posted: Wed Apr 13, 2005 6:24 pm    Post subject:
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soundless wrote:
HR-Mickey wrote:
A 200th level creature with a treasure level of x will drop the same kind of box as a 40th level creature if it has x box level as well.


yeah, but as far as i'm aware higher critters generally do give better drops, especially cash wise. i'm sure there are exceptions to the rule, but those are exceptions and all.

i know when the drag queens were about, they were dropping ~$80, as do the elite royal guards, and the paladins drop ~$70.



That depends on the critter more then the level. Royal guards (lvl 50) vs security guards (lvl 4Cool. Security guards are a slightly lower level and give MUCH better treasure.

Trevor said -- I think to Daedalus -- that you get no treasure benefit to hunt critters better then you. Get 25 more bucks a critter pretty much amounts to nothing. I think Trevor also said somewhere that level isn't as much of a factor in treasure as what the creature was designed to give. Royal guards just give crappy treasure.

If I take Kit to hunt in the fen (the highest thing there is 40 levels below him...) I can't find a lot of treasure boxes, just loose treasure. I find almost the same amount of wealth on a 30 minute hunting trip in guards as I do in the fen. Number of kills differs, but it just goes to show how crappy guard treasure is.
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Daedalus
Local Pimp


Joined: 04 Jul 2004
Posts: 380

 Post Posted: Thu Apr 14, 2005 11:31 pm    Post subject:
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Kit wrote:
That's why I don't get people like Autae hunting above their level. It's not like you get more treasure, just more death.


I hunt above my level, because ...

1) I can.
2) It fills my mind faster.
3) Better chance of getting something good ... I guess.
4) I like a challenge.

And I've yet to die hunting around 20 levels above me. I rarely get hit, actually. But that's just because those paladins are weak.
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