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soundless EIGHT YEARS OLD!!!
Joined: 22 May 2004 Posts: 5970 Location: Spaceship
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Posted: Mon Feb 21, 2005 12:15 am Post subject: gust/ripple/shock and critters |
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so when a PC target gets successfully hit by this, they get a roundtime.
i notice that sometimes when critters get hit they instantly get up.
is that intended? _________________ A bright-eyed Thekko Ku Kalla dressed in a dapper sailor suit takes to flight and careers through the air toward the Modan Kucho and slams into him!
With a high-pitched cry, The Modan Kucho collapses in death. |
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HR-Trevor Boss Type Guy
Joined: 04 Oct 2002 Posts: 6683 Location: Louisville, KY
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Posted: Mon Feb 21, 2005 9:20 am Post subject: |
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The problem here is that NPC's do not properly follow roundtime. On the upside, if I fixed it, NPC's would probably attack more often under normal circumstances and be more likely to cream you so it isn't all bad. _________________ "Wise men talk because they have something to say; fools, because they have to say something." -- Plato
-- Trevor Rage / Rich Mondy |
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