FAQ Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
Search found 12 matches
The Official Haelrahv Message Forum Forum Index
Author Message
  Topic: Brokering and commision/tipping.
Ponderer

Replies: 68
Views: 99242

PostForum: Player-Created Polls   Posted: Sat Jul 24, 2004 10:26 pm   Subject: Brokering and commision/tipping.
More effort than typing 'y' at the command prompt, however, might be considered building ones entire character specialized to be proficient in such activities as brokerage.

Tipping as mandatory may ...
  Topic: This topic
Ponderer

Replies: 13
Views: 25887

PostForum: "Live" Discussions   Posted: Mon Jul 19, 2004 7:22 am   Subject: This topic
Nifty!

Yes...ancient mystical techno scanner of godly power...unrealistic... (eyes glaze over) Must... resist desire for one!

Seriously though I thank you for your response, and I hope it is fea ...
  Topic: This topic
Ponderer

Replies: 13
Views: 25887

PostForum: "Live" Discussions   Posted: Sun Jul 18, 2004 9:56 pm   Subject: This topic
I definitely prefer the idea of limiting magical items, when I saw that cyberware was based off a subset of charisma known as essence, I knew that the balance to limit the same cyberware type bonuses ...
  Topic: weather
Ponderer

Replies: 14
Views: 27104

PostForum: "Live" Discussions   Posted: Sun Jul 18, 2004 8:48 pm   Subject: weather
Although I like you ideas I'm pretty sure most of this would be a huge effort to code. Just for a sunburn you'd have to track weather, time exposed to sun vs. clothing individual was wearing.

That ...
  Topic: Death and Dieing
Ponderer

Replies: 4
Views: 13657

PostForum: "Live" Discussions   Posted: Sun Jul 18, 2004 12:05 pm   Subject: Death and Dieing
Realism meets gameplay.

It is always hard to match realism against the weight of gameplay, because enjoyable gameplay is what keeps us returning, but realism can truly immerse us when we are there. ...
  Topic: weather
Ponderer

Replies: 14
Views: 27104

PostForum: "Live" Discussions   Posted: Sun Jul 18, 2004 10:05 am   Subject: weather
An environmental sensitivity system:

I think such an idea would be most enjoyable! And just in case it does get done, let me toss a few ideas I might have on the matter.

Driving and vehicular c ...
  Topic: Live Spellsongs
Ponderer

Replies: 21
Views: 38322

PostForum: "Live" Discussions   Posted: Sat Jul 17, 2004 7:19 pm   Subject: Live Spellsongs
The pipers' piping:
Causes a creature (the power of creature that can be charmed being dependant on the performers skill) to follow the performer and obey his commands.

Song of reflection:
Causes ...
  Topic: Profession Traits and Flaws
Ponderer

Replies: 67
Views: 99297

PostForum: "Live" Discussions   Posted: Sat Jul 17, 2004 6:30 pm   Subject: Profession Traits and Flaws
Aaah, I see what you mean. The traits and flaws I suggested were not intended to be a 'trait version' and a 'flaw version' along one axis, though there were two such suggestions that are just that. ...
  Topic: A really broad topic
Ponderer

Replies: 67
Views: 95457

PostForum: "Live" Discussions   Posted: Sat Jul 17, 2004 12:49 pm   Subject: A really broad topic
Ack, remind me turn off my scripting while reading the boards. Smile

You will certainly have my subscriptions to help pay the bills on a front end, I find your game to be most entertaining! And I'm a ...
  Topic: Profession Traits and Flaws
Ponderer

Replies: 67
Views: 99297

PostForum: "Live" Discussions   Posted: Sat Jul 17, 2004 12:44 pm   Subject: Profession Traits and Flaws
What would you suggest for flaws? Would you still find the licensed flaw to be extreme if it were only a few credits per wound healed, or if the sale value on country medicine potions weren't as redu ...
  Topic: A really broad topic
Ponderer

Replies: 67
Views: 95457

PostForum: "Live" Discussions   Posted: Sat Jul 17, 2004 11:14 am   Subject: A really broad topic
My wishlist:

Compatibility with the 'Stormfront' front end used in the "Gemstone" and "Dragonrealms" Simutronics games:
Legal issues perhaps, but I have used the front end and find its abilities t ...
  Topic: Profession Traits and Flaws
Ponderer

Replies: 67
Views: 99297

PostForum: "Live" Discussions   Posted: Sat Jul 17, 2004 7:08 am   Subject: Profession Traits and Flaws
Let's see here, I play a medic all but exclusively, perhaps I could think of a few things:
Medics:
Flaws:
Shaky surgeon - Increased change of failure with medical equipment (increased chance of sur ...
 
Page 1 of 1
All times are GMT - 5 Hours
Jump to:  
Top Index




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB 2.0.22 © 2001, 2002 phpBB Group