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The Official Haelrahv Message Forum Forum Index
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  Topic: HR's first "instanced" area.
Nelle

Replies: 13
Views: 35973

PostForum: In Development   Posted: Fri May 30, 2008 4:10 pm   Subject: HR's first "instanced" area.
It was kinda neat to see the one medic from 80-90 and say oh that's me.
  Topic: Random Question 1
Nelle

Replies: 8
Views: 36522

PostForum: Out of Character Discussions   Posted: Sun May 18, 2008 12:44 am   Subject: Random Question 1
Somewhere I should have my nifty little satin bag with my doubleset of D&D dice still.. and I'm pretty sure I saw fuzzy ones somewhere too.
  Topic: Portraits
Nelle

Replies: 132
Views: 214685

PostForum: The Dungeon   Posted: Tue May 13, 2008 1:50 am   Subject: Portraits
I had the same thoughts as Trevor. Nice, scary.
  Topic: information websites still missing
Nelle

Replies: 5
Views: 17086

PostForum: Out of Character Discussions   Posted: Tue May 06, 2008 3:38 am   Subject: information websites still missing
Okay so my computer died and I'm finally back up and running on a new one but my pictures for HR got lost and I'm trying to find the art pack to reload and can't. Is this just still missing?
  Topic: The medic meeting
Nelle

Replies: 0
Views: 19854

PostForum: Medics   Posted: Mon Mar 17, 2008 4:28 am   Subject: The medic meeting
I'm so sorry I missed this, kinda been out of it [again]. I was hoping to see something posted from it? It it somewhere else that I'm missing?
  Topic: What is the Dungeon?
Nelle

Replies: 2
Views: 12147

PostForum: The Dungeon   Posted: Mon Mar 17, 2008 4:22 am   Subject: What is the Dungeon?
So get working on that presentation *whip crack*
  Topic: Trying to understand landscaping
Nelle

Replies: 17
Views: 36008

PostForum: Player Homes   Posted: Sun Dec 02, 2007 9:02 pm   Subject: Trying to understand landscaping
Thank you so much, it helps me understand.
  Topic: Trying to understand landscaping
Nelle

Replies: 17
Views: 36008

PostForum: Player Homes   Posted: Fri Nov 30, 2007 1:42 am   Subject: Trying to understand landscaping
That would be interesting to see, yes please.
  Topic: Trying to understand landscaping
Nelle

Replies: 17
Views: 36008

PostForum: Player Homes   Posted: Wed Nov 28, 2007 3:30 pm   Subject: Trying to understand landscaping
That helped me understand it a little better. Thank you.

I did go ahead and get a fresh water pond. And learned to fish. It's more fun than I thought it would be, I admit it.
  Topic: Trying to understand landscaping
Nelle

Replies: 17
Views: 36008

PostForum: Player Homes   Posted: Tue Nov 27, 2007 4:31 pm   Subject: Trying to understand landscaping
I've been trying to research this both ingame and out. The thing is that foraging something near a water source doesn't exactly translate into having that same thing show up in a lawn if you put in a ...
  Topic: Medics need a drone!!
Nelle

Replies: 8
Views: 23588

PostForum: Medics   Posted: Tue Nov 27, 2007 4:24 pm   Subject: Medics need a drone!!
While I'm very much all for exploring areas a person hasn't seen yet, it also doesn't make a whole lot of sense for a medic to head out into unforeseen danger and risk also dying. Especially if they h ...
  Topic: Trying to understand landscaping
Nelle

Replies: 17
Views: 36008

PostForum: Player Homes   Posted: Tue Nov 27, 2007 3:37 am   Subject: Trying to understand landscaping
Okay, I've been reading through the old posts and everything I can find but I'm just missing something somewhere.

If I want to forage in one of my lawn areas, is a pond with fresh water going to h ...
  Topic: Vae's Seek and Shoot Extravaganza!
Nelle

Replies: 11
Views: 43680

PostForum: Player-Created Polls   Posted: Wed Oct 17, 2007 9:06 pm   Subject: Vae's Seek and Shoot Extravaganza!
Shooting some porn? Wink

*perks up*
  Topic: Hiepahred
Nelle

Replies: 130
Views: 152825

PostForum: Magic and Psionics   Posted: Wed Aug 30, 2006 10:07 pm   Subject: Hiepahred
Ahh, thank you! Now I know what I need to find. I'm almost out of glow bracelets. Wink
  Topic: Hiepahred
Nelle

Replies: 130
Views: 152825

PostForum: Magic and Psionics   Posted: Wed Aug 30, 2006 5:22 pm   Subject: Hiepahred
Weapons illuminated by the "light" hiepahred are permanently bright, there's no on/off, trigger or partial pulse mechanism. Well, other than being in one's worn or held inventory. This is a ...
 
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