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  Topic: Magical Lumberjack
HR-Marduk

Replies: 6
Views: 9155

PostForum: Bug Reports   Posted: Tue May 31, 2005 4:46 am   Subject: Magical Lumberjack
This isn't intentional.

I'll fix it as soon as I get the chance.
  Topic: Guild Wars
HR-Marduk

Replies: 42
Views: 39832

PostForum: Out of Character Discussions   Posted: Sat May 21, 2005 4:22 pm   Subject: Guild Wars
I don't have that much time to play, but I have a 14 Necro/Warrior.
  Topic: NintendoOn
HR-Marduk

Replies: 35
Views: 33983

PostForum: Out of Character Discussions   Posted: Sat May 14, 2005 7:06 pm   Subject: NintendoOn
The backwards compatibility is what sold me.

Why would you want it to be backward compatible to Gamecube games? It has to be about the worst feature I've ever heard.

Play all those games that w ...
  Topic: Combat Updates, Feedback
HR-Marduk

Replies: 458
Views: 348399

PostForum: Combat & Hunting   Posted: Tue Apr 26, 2005 5:42 pm   Subject: Combat Updates, Feedback
I've just readjusted some of the modifiers for ranged weapons, which should work out a bit more nicely for single-shot weapons.
  Topic: Combat Updates, Feedback
HR-Marduk

Replies: 458
Views: 348399

PostForum: Combat & Hunting   Posted: Tue Apr 26, 2005 4:22 pm   Subject: Combat Updates, Feedback
I haven't been able to hunt since the THBP rates have been changed, due to tremendous local lag, but I was curious if the rates are modified for stats/skills/levels of the character vs. the creature's ...
  Topic: Combat Updates, Feedback
HR-Marduk

Replies: 458
Views: 348399

PostForum: Combat & Hunting   Posted: Tue Apr 26, 2005 11:08 am   Subject: Combat Updates, Feedback
I'm going to be monitoring THBP for the next week or so.

Right now I'd say it's definitely lower than intended.
  Topic: Combat Updates, Feedback
HR-Marduk

Replies: 458
Views: 348399

PostForum: Combat & Hunting   Posted: Tue Apr 26, 2005 1:04 am   Subject: Combat Updates, Feedback
I think there would be more stunning going on with an attack like blackjack/pistol whip. It seemed like a useless attack with the testing I did, so I didn't re-train the blunt weapon skill. I never ma ...
  Topic: Engagement System Updates
HR-Marduk

Replies: 12
Views: 14746

PostForum: Announcements From The Staff   Posted: Fri Apr 22, 2005 5:24 pm   Subject: Engagement System Updates
Just a heads up.

Sometime in the next week or so (hopefully this weekend, depending on my schedule), a number of factors in the engagement system will be examined and rebalanced, and some other bu ...
  Topic: Engagement System Updates
HR-Marduk

Replies: 12
Views: 14746

PostForum: Announcements From The Staff   Posted: Fri Apr 22, 2005 4:59 pm   Subject: Engagement System Updates
A bug has been fixed that was causing engagement messaging to not properly appear under certain circumstances (specifically, when something is advancing towards you and you are neither advancing or re ...
  Topic: Lower level drones/electric-weak creatures
HR-Marduk

Replies: 27
Views: 26705

PostForum: Combat & Hunting   Posted: Tue Apr 19, 2005 5:47 pm   Subject: Lower level drones/electric-weak creatures
I don't really as big a deal as some people are trying to make here.

The salvage system, as originally conceived, was intended to reward technicians who put in the effort to make it high enough up ...
  Topic: Combat Updates, Feedback
HR-Marduk

Replies: 458
Views: 348399

PostForum: Combat & Hunting   Posted: Mon Apr 18, 2005 8:03 pm   Subject: Combat Updates, Feedback
as far as arrows goes, I was wondering fi there was a way that I could dip them or something.. as it is now, when I apply poison to an arrow, favorite being black vial, it only applies to teh first ar ...
  Topic: Armor/Weapon Quality
HR-Marduk

Replies: 20
Views: 21576

PostForum: Combat & Hunting   Posted: Sat Apr 16, 2005 5:51 pm   Subject: Armor/Weapon Quality
The quality of a weapon was not modifying the damage done in combat properly, which should now be fixed.

In addition, you will now need an appropriate amount of skill in the related weapon to get t ...
  Topic: Combat Updates, Feedback
HR-Marduk

Replies: 458
Views: 348399

PostForum: Combat & Hunting   Posted: Sat Apr 16, 2005 10:10 am   Subject: Combat Updates, Feedback
Can we please take the pointless bickering and pissing-contests to another thread so we can get actual feedback here?
  Topic: Acrobatics
HR-Marduk

Replies: 11
Views: 14109

PostForum: Combat & Hunting   Posted: Fri Apr 15, 2005 7:38 pm   Subject: Acrobatics
So all those skills and stats effect melee advancement and retreating?

Not precisely.

All play a role in the engagement system.

Tactics, for example, no doubt provide some sort of benefit whe ...
  Topic: Engagement System Updates
HR-Marduk

Replies: 12
Views: 14746

PostForum: Announcements From The Staff   Posted: Fri Apr 15, 2005 5:47 pm   Subject: Engagement System Updates
Accuracy bonuses/penalties based on engagement ranges have been cut in half.

This means a few weapons (whips/chains) will become a bit more accurate in melee, while others (a very few specific blun ...
 
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